Embedded_game/模块一/画图/008_六边形.py

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2025-01-02 12:48:11 +08:00
# -*- coding:utf-8 -*-
# @Author len
# @Create 2023/12/31 11:28
import matplotlib.pyplot as plt
import numpy as np
def draw_hexagon(color='blue', point = 5):
# 创建一个新的图形和轴,设置背景为透明
fig, ax = plt.subplots(figsize=(5, 5), dpi=80)
fig.patch.set_alpha(0.0)
# 定义六边形的六个顶点
hexagon_points = []
for i in range(point):
angle = 2 * np.pi * i / point
hexagon_points.append((0.5 + 0.4 * np.cos(angle), 0.5 + 0.4 * np.sin(angle)))
# 绘制六边形,颜色为指定颜色
hexagon = plt.Polygon(hexagon_points, closed=True, color=color)
ax.add_patch(hexagon)
# 设置坐标轴的范围
ax.set_xlim(0, 1)
ax.set_ylim(0, 1)
# 移除坐标轴
ax.axis('off')
# 保存图像为PNG格式背景设为透明
plt.savefig('hexagon.png', transparent=True, bbox_inches='tight', pad_inches=0)
# 显示图像
plt.show()
# 调用函数并传入您选择的颜色
draw_hexagon(color='green', point=5) # 您可以替换为任何喜欢的颜色